Evolutionary Computation Design

Arne Riekstiņš


The evolutionary computation design and the
experiment with the plug-in Genr(8) of the three-dimensional
modelling software Maya have been evaluated in this article.
During the author’s experiments, the plug-in Genr(8) has been
mastered to find out the possibilities for morphogenesis, “growing”
digital evolutionary algorithms. Also the genetic growth has been
researched, finding a suitable conceptual spatial architectural
configuration between two surfaces. The base for design has been
an in-depth testing of various evolutionary units, until a satisfactory
and suitable result reflects in architectural qualities. This experiment
has proven that the evolutionary computation has a major potential
in creating novel, computer generated forms.

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DOI: 10.7250/aup.2011.010


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